Unity Grayscale Shader for Sprite Overlays & More!
This Unity grayscale shader allows everything behind an object mask be rendered in grayscale. Set the material of a Unity Canvas Image / Raw Image or NGUI UITexture to this …
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This Unity grayscale shader allows everything behind an object mask be rendered in grayscale. Set the material of a Unity Canvas Image / Raw Image or NGUI UITexture to this …
阅读更多Blurry textures when viewing objects at a distance are caused by mipmaps. However without mipmaps objects may appear visually worse as well as being worse for rendering performance. This guide …
阅读更多This quick guide shows how to fix objects in Unity stretching when being rotated. The issue can result in colliders not matching rotated objects or the objects appearing distorted when …
阅读更多What is RenderWithShader used for? Camera.RenderWithShader is a function which allows you to override the rendering of certain objects on a certain camera with a different shader. The main benefit …
阅读更多What is Z-Fighting? Z-Fighting is where multiple objects fight to be rendered closest to the camera (fighting to be on top). This can happen when the objects are overlapping due …
阅读更多Unity iOS & Android Texture Compression Guide Overview Unity texture compression is a very important step to developing mobile games for android or iOS. Keeping the filesize of your game …
阅读更多Keeping batches low in your Unity mobile games is an important step to follow for mobile game development. To keep batches low you’ll need to either combine batches with batching …
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