
Unity Blurry Textures – Mipmap Bias Guide
Blurry textures when viewing objects at a distance are caused by mipmaps. However without mipmaps objects may appear visually worse as well as being worse for rendering performance. This guide …
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Blurry textures when viewing objects at a distance are caused by mipmaps. However without mipmaps objects may appear visually worse as well as being worse for rendering performance. This guide …
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Locking the Cursor Disables Button & Mouse Events Unity GUI buttons and mouse events such as OnMouseOver or OnPointerDown have their events disabled when the cursor is set to a …
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This quick guide shows how to fix objects in Unity stretching when being rotated. The issue can result in colliders not matching rotated objects or the objects appearing distorted when …
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What is RenderWithShader used for? Camera.RenderWithShader is a function which allows you to override the rendering of certain objects on a certain camera with a different shader. The main benefit …
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What causes the ‘Look rotation viewing vector is zero’ error? Look rotation viewing vector is zero is an error in unity caused by trying to give Quaternion.LookRotation(..) a vector3 value …
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This guide explains what to do when unity refuses to play animations and gives the error “The animation state could not be played because it couldn’t be found!“. There’s a …
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Mesh.Bake.PhysX.CollisionData Profiler Spike Causes Unity profiler spikes from Mesh.Bake.PhysX.CollisionData means the mesh for a collision is being baked at runtime! Instead collisions data should be baked in the editor when …
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This guide will help you prepare your Unity installation, projects and android device for developing Unity Android Games! Looking for more Unity tips? Check out our other Unity how to …
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There’s many ways to move objects in Unity and this guide explains how and when each option is best used. This guide focuses on setting object positions. Rotation and scale …
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